exploitmafia

Results 9 comments of exploitmafia

Hey @es3n1n, I was wondering if you had any experience with [Surface::DrawFilledRectFade](https://github.com/ValveSoftware/source-sdk-2013/blob/0d8dceea4310fde5706b3ce1c70609d72a38efdf/sp/src/public/vgui/ISurface.h#L344), because I'm trying to use it for color pickers. This works: `interfaces.surface->SetColor(25, 100, 220, 255); interfaces.surface->GradientRectangle(2, 2, 80,...

Oh haha thanks I didn't think this min/max.

Uh I believe there was some collision with ID3DXFont's DrawText and GDI?'s (don't really remember)'s CreateFont. d3d9 is no longer included, but if it works that's great.

Cool! This colorpicker will really increase the line count but I plan on adding chams and glow, which is why I'm bothering with the colorpicker so I think doubling the...

i haven't forgot about this project, i've been very busy however i will continue work on singlefile at some point in the future.

> can you add a clantag changer using globalvars, im trying but my game starts getting high netvar values and lag. I'm using you mean using a clantag with a...

I’m closing this as i’m working on SingleFile v2. I appreciate all of the work from other contributors, but I encourage anyone who wants to, to contribute to the new...

Unlikely to for the time being, maybe future releases.

Should be added in #13