ewtoombs

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My test code is here: https://gitlab.freedesktop.org/ewtoombs/opengl_glfw_latency_test

> Nice! Can you comment to what degree this is implementable on other platforms? I wish I could, @amonakov. I am pretty new to this, so wayland is the only...

It was working a year ago, when I had written it. Now, I don't know. As a part of wayland native support, I thought it could have been added right...

It has to be opt-in, because SwapInterval() must be set to 0 in order for it to work.

It is not a smoothness fix, but a latency fix, capable of reducing the mouse to screen latency by around a whole frame. Smoothness will be unaffected if all you...

Only AAA games use all 17ms of their rendering budget. The vast majority of regular games could render in 1 or 2 ms without a problem. Such games could work...

> I recently came across the same problem and luckily found this discussion. There are a couple parts that puzzle me: > > * OSes do this properly for cursors,...

A blocked GUI thread will not show as a frozen GUI if it is blocked while it is defocussed. Perhaps wayland events are queueing while qtox is defocussed. But yeah,...

qbittorrent has been defocussed for days, and I can't replicate the crash. Even if this is a qt bug, it appears there is something qtox can do about it.

PS: I generated a core file, but it's 300 megs, which is obviously far too big to post here. If you really need it, I'll find a way.