Mario Steele

Results 33 comments of Mario Steele

So, if you could confirm this for me. You create your project in Godot, you move it to another folder, then import it into Godot Manager? Or, do you create...

I have been unable to reproduce this error. I tried moving the project into a new folder, it comes up broken, Godot Manager crashes cause the old folder isn't there,...

This will be a Feature that I can implement in Godot Manager 0.3.0, and may try to back port the feature to 0.2.x, depending on time frame to implement feature....

I will see about implementing the option in the next point release, as an alternative to #84, both options would be available.

I will see about adding this to the 0.3.0 release, as HiDPI looks to be fully sported in Godot 4.x tree, which 0.3.0 is based on.

This is what Godot Recommends. As the .godot folder should not be committed to the Github repository, and most of the gitignore templates I know, have .godot folder ignored. https://docs.godotengine.org/en/stable/tutorials/export/exporting_projects.html#configuration-files

Are you trying to connect to your server from the same network when you are trying to connect to the public IP Address? If so, it will not work. Most...

Looking at this, as something I want for all the various YouTube Alternative Front Ends. I'm wondering, if not just creating a simple REST api would work best for this,...

After doing some quick mock ups, and reviewing the *.db files in question, I created a simple C# project that acts as a Single User Sync storage to store everything...

I have fully tested the API, with a couple of tweaks (due to mistakes from being exhausted), the Sync Storage API has been finished. I'm currently working on a Tray...