etrnl
etrnl
> ```lua > dxCreateShader("shader.fx", 0, 0, false, "ped") > ``` Doesn't change anything.
> Well, I know for a fact that shaders do apply to players, so this is a non-issue. There is something wrong with your script. How can this work for...
> Then it's the same thing with nitro, smokes and particles in general, they are from the world hence they aren't related to any element, so you can't do that...
I don't think that they'll repair this. This is connected with LODS and also a lot of objects has the same .col file. There are a lot of objects that...
Try https://wiki.multitheftauto.com/wiki/SetElementStreamable