Juice
Juice
> Mbed TLS provides a minimum viable implementation of the TLS 1.3 protocol.
> > > seems to be just a 'display problem', since commands work, but often followed by that `WARNING! System::DispatchCommand: command`. > also commands via rcon work. > > ```...
On cs_assault maximum visible distance was set by the mapper to 4620. Anyways, the default value is kinda low yeah.
Not a bug, ReGameDLL_CS has custom gamerules data. https://github.com/s1lentq/ReGameDLL_CS/blob/27b2a8c8c950540a2dd9fde32da6f7f13e842eaa/regamedll/dlls/gamerules.h#L335-L337 You have to use reapi to manipulate gamerules because of that.
> > > So, there is the question. I know that amxmodx supports ReGameDLL_CS, but why not implement these offsets on current game data to? I'm not sure. I think...
Not a duplicate of #781 because OP stated that print_chat was fine.
> This issue doesn't occur with Orpheu+HLDS: https://forums.alliedmods.net/showpost.php?p=1555428&postcount=24 The issue doesn't occur because the plugin sends SVC_NEWMOVEVARS
no this is not CSGO
ðŸ˜
find them by yourself lol