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HLSL Decompiler forked from 3Dmigoto

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Hey. This looks pretty abandoned, but in case it isn't, I made a few fixes. - When building on newer versions of VS using Windows 10, I ran into to...

the effect in question that I'm trying to reverse engineer [car.zip](https://github.com/etnlGD/HLSLDecompiler/files/8309500/car.zip)

It throws error on this DXBC shader: ```dxbc vs_5_0 dcl_globalFlags refactoringAllowed dcl_immediateConstantBuffer { { 1.0000, 0, 0, 0}, { 0, 1.0000, 0, 0}, { 0, 0, 1.0000, 0}, { 0,...

There is not a single setting which results in a different output than these, -v does not provide more information, PixelShader.xnb is in the same folder as cmd_Decompiler.exe, but having...

I can't find any results of disassembling shaders. And also no errors