ethanmeade

Results 5 comments of ethanmeade

Currently, the game generates the world but throws errors while doing so. Actually attempting to climb a tree results in a crash. Working on debugging it now.

Changed the trees to use the current CLIMBABLE terrain flag rather than the ported-over CLIMBABLE_ADJACENT terrain flag. Now it no longer crashes! Some issues do remain though: explicitly cutting a...

So now treetops collapse whenever their parent tree is cutdown, but adjacent treetops also seem to collapse upon this happening, even if their parent trees are out of the way...

Sorry about not contributing further, got sidetracked and forgot about this. Let me know if there's anything I can do to help - although it looks like its already been...