Ethan Kennerly

Results 5 comments of Ethan Kennerly

@sschmid Do you know how to resolve that stack trace when only happening with Visual Studio? Sometimes, with unknown steps, I encounter a similar stack trace. Below is a report....

@sschmid Would you have time to update some Match-One branch to reflect your experiment? I'm not yet imagining all the details that you are experimenting with. For example you wrote:...

Do any of you know tips on how to reuse: 1. a reactive system in two different game repos? I tried to make a few Entitas components, systems, and MonoBehaviours...

I share this concern about enforcing unique components in order to avoid having to do a query if other entities are already applying the not-necessarily unique component. In the case...

Thanks. The entity and component lifecycle events are nice. I’m asking about a new entity lifecycle event: when the entity is executed by a reactive system. Because Entitas has no...