ericKuang

Results 10 comments of ericKuang

How about 'cpp', have you tried? language: 'cpp',

> Can you share a model and/or code to reproduce this? Thank you for your replying. Yes, of course, I will add more information for this issue. Here is the...

> > Can you share a model and/or code to reproduce this? > > Thank you for your replying. > > Yes, of course, I will add more information for...

I debug the source code, I guess there' s something wrong with "webGL2" boolean logic: if no "webGL2" invoker went to MathUtil.sRGBToLinear, then went here. https://github.com/mrdoob/three.js/blob/1b8412c700316e3ed0d3b5f5ab827287e3351bad/build/three.js#L1801C32-L1801C32 But the "image.data" is...

Simply put, if you follow the official documentation and load any 3D model with texture maps, you will reproduce the issue I am experiencing: [ https://docs.pmnd.rs/react-three-fiber/getting-started/installation#react-native](url)

Can someone help me, please? the log ......that's wild ![image](https://github.com/pmndrs/react-three-fiber/assets/10773980/1bc7df87-3608-4c56-b393-738fffff8c5e)

I updated the source code , the error disappeared, but the model turned to dark? ![image](https://github.com/pmndrs/react-three-fiber/assets/10773980/036f8aba-3dce-415d-8d18-b5044fac8888)

It seems the bug where positioned from android simulator, so just close it. Sorry for disturbing

> ### Minimal reproducible example > https://github.com/vovacodes/expo-51-react-three-fiber-crash > > ### What platform(s) does this occur on? > iOS > > ### Did you reproduce this issue in a development build?...