Brian Cleary

Results 9 issues of Brian Cleary

It'd be nice to have a more complex feature syntax so I can select containers with non-overlapping names.

From the .md file: ``` The `never` type is a subtype of, and assignable to, every type; however, *no* type is a subtype of, or assignable to, `never` (except `never`...

Something like `iterators.forEachAsync(someIterator, limit, function(err, data, cb) { ...` Thanks!

Sprite strips/sheets are more widely supported than APNG files by game engines. I haven't even been able to find a tool to convert APNG to a strip. ~~Ideally, there could...

TIC-80 should support breaking projects up into several (reusable) source files as it is such a basic software engineering feature and not anachronistic with the fantasy console spirit. Switching between...

It'd be nice if we could draw parts of our sprites in separate layers to break down art/animation modularly. The engine would need to understand an ordered collection of layers...

It'd be nice if microStudio had an animation mode for sprites: at least `forward` and `ping-pong`, and possibly `once`, and then possibly backwards flavors as well. It could be set...

It would be nice if the webapp and VSCode extension supported some or all of these. Suggested bindings are given, but are only suggestions. - switch tools (e.g. TAB to...