envizar
envizar
### Description Simply add russian translation --- **Target Minecraft Versions:** any **Requirements:** none **Related Issues:** none

For example, skeletons can sit in vanilla game, why can't npcs with type skeleton sit?
When changing npc type, inventory is reset Also make something like this 
Add `/npc hide ` command `/npc hide mode ` - Whitelist hides npc for everyone except players in list, blacklist hides npc for all players in list `/npc hide list`...
for example, `attribute invisible` of my NPC is false So when I execute `npc attribute my_npc invisible` it can just change it to true without argument But it requires `true/false`...
I think it's caused by #78 fix https://cdn.discordapp.com/attachments/1107257917272506409/1266660952414097418/2024-07-27_10-32-49.mp4?ex=66a5f570&is=66a4a3f0&hm=3fcc75d7758f0d6ccddff1679031b94e323161d2ac317a2757c93299d17598f2&
Trying to change npc ability to collide, but it only works after re-sending NPC to client https://cdn.discordapp.com/attachments/1107257917272506409/1266660742195580969/2024-07-27_10-31-03.mp4?ex=66a5f53e&is=66a4a3be&hm=879d44d8568e7b6fcc9b6afebbbf369ab39bfe21ed5fec737988203ab0ea77a6& Trying to change npc scale to 1.0, but it only works after re-sending...
1.21.6 added locator bar and waypoints. I suggest adding: - `waypoint_enable` property - `waypoint_style` property - `attribute_waypoint_transmit_range` property PacketEvents 2.9.0 has added wrappers for waypoint packets, so it can be...
`/npc property set chestplate` does nothing on 1.21.8. Found solution: ```diff if (EntityTypes.isTypeInstanceOf(type, EntityTypes.HORSE)) { - addProperties("chestplate"); + addProperties("body"); } ``` But I didn't create a PR because I don't...