enenra
enenra
For example when cubeblocks and blockvariantgroups are in the same file.
* Move animation set up in list * Move animation set down in list
In order to only have to map the unfolding of a landing gear, and not also the folding, I need to add an option to mark an animation set as...
- only main collection - no mirroring, mountpoints, animation, icon render, import - button to render out the current scene as a cubemap skybox - spawns camera cube / a...
- No BS collections, or BS_LOD ones - No SBC export - No mirroring or mountpoints
This works reportedly correctly: ```py def wrap_text(text: str, width: int) -> List[str]: ''' Wrap the given text to the given width. Args: width: The maximum pixel width of each row....
* Add support for creating ModExtensions entries in SBC * Add support for empty --> Vector conversion * Add support for aerodynamics version of it
``` ADDONS_TO_LOAD [{'load_dir': 'd:\\Modding\\Space Engineers\\tools\\Blender\\Add-ons\\space-engineers-utilities\\space-engineers-utilities', 'module_name': 'space-engineers-utilities'}, {'load_dir': 'c:\\Program Files\\Blender Foundation\\Blender 4.2\\4.2\\scripts\\templates_toml', 'module_name': 'templates_toml'}] DEBUG: new extensions repository "vscode_development" created Traceback (most recent call last): File "c:\Users\enenra\.vscode\extensions\jacqueslucke.blender-development-0.0.24\pythonFiles\launch.py", line 26, in...
Complete Import as is doesn't work with quite a few files. It should be rewritten to be more stable: * Have users define the path to their SDK. * Have...