Georgi Mihaylov
Georgi Mihaylov
Previously it was getting stuck every 2-3 combat on stage 3-4 and now I can fast for 5 hours non stop. It somehow works even dou it doesn't do swipes
### Environment NetMQ Version: 4.0.1.9 Operating System: Windows 11 .NET Version: Mono ### Expected behaviour Poller.RunAsync starts, creates thread and works ### Actual behaviour poller.RunAsync does not create thread propertly...
 Freshly cloned repo, on 4k display. I am running the demo project. I am using windows 125% scaling, so perhaps something breaks there? This error was not present in...
Entity.Set performs no checks if components exists at all to be able to set it, even in debug mode.
Calling Entity.Set to set a component that doesn't exist on a said entity, causes directly memory corruption. A suggestion would be to make it safe, but add a non safe...
For example ` var component = sourceEntity.Get(type.Type);` this works fine `targetEntity.Add(component)` this does not `commandBuffer.Add(targetEntity, component)` As it is generic it assumes the object is well object and doesn't figure...
Example if you have 2k components each 2b, that is 2 chunks. The query will only run 2 jobs, for both chunks. regardless if you have 24 cores. Solution: split...
Example this works ``` [Query(Parallel = false)] private void SomeQuery(in Entity entity) { this.somethng } ``` but this doesnt ``` [Query(Parallel = true)] private void SomeQuery(in Entity entity) { this.somethng...
Fixes the hierarchy to now work. Add two classes ParallelForJob and ParallelForEachJob that simplify creating jobs over range or collection.  Readme needs to be fixed yet. Also changed the...
I assume the overlapping labels are not intended. This is for both API->chart->Treemap->With tooltip / Simple Custom seems fine. Tested on firefox and chrome, both broken.