elpescado
elpescado
What Operating System are you using?
Qt5 should help, as it allows for more flexible UI scaling. Of course pixmap-based UI elements would look blocky unless someone provides high resolution assets. I tried to build Hydrogen...
I think it would be a good idea to install icon as prerendered png pixmaps in several sizes (like 32x32, 48x48, 256x256), as I'm not sure how svg icons are...
I was just randomly browsing Hydrogen sources and found something that may be relevant: `setWindowIcon( QPixmap( Skin::getImagePath() + "/icon16.png" ) );` [(hydrogen/src/gui/src/MainForm.cpp:98)](https://github.com/hydrogen-music/hydrogen/blob/master/src/gui/src/MainForm.cpp#L98)
PR #487 should fix some of the issues mentioned here: low-res icons and pixelated text on pattern list.
Unfortunately, HiDPI support hasn't made its way to 0.9.7 release. You have to either wait for next release, 1.0.0, or build development version yourself.
Screenshot:  I'd like to invite you to discussion and have fun testing!
Hi, I rebased my branch against current master, so it should apply cleanly.
Thanks for your input! I don't have this "FX" button... Could it be because I didn't build with LADSPA enabled? On the other hand, I have 4 FX "slots" in...
Hi, I have rebased this branch against current master. I have also created a [demo song](https://github.com/hydrogen-music/hydrogen/files/2220914/probability20.h2song.zip). That song is made of only one pattern. That pattern is looped while I...