Tamás Gálffy

Results 29 issues of Tamás Gálffy

### :sparkles: Description A replay system that allows games to record, and then later replay gameplay. ### Use case Replay systems are present in many kinds of games, allowing players...

draft
epic

With questions such as: - Movement is glitchy, what do I do? - What properties should I include as state for RBS? - What kind of data can netfox synchronize?...

documentation

Include stuff like: - netfox version ( with version number, "latest" could mean anything ) - node tree setup - all node configs ( RBS, StateSynchronizer, TickInterpolator ) - project...

documentation

### :sparkles: Description Most of the netfox traffic is generated by `RollbackSynchronizer` in most games, particularly the property snapshots. Each snapshot contains full property paths, and property values are serialized...

feature

Document the usage of `NetworkTime.is_initial_sync_done` as a hook for spawning / showing players, as per #279

documentation

Track the ticks where each nodes has existed. When rolling back to nodes where it didn't, remove it from the tree. Destroy nodes that haven't been alive in recent history...

feature