Elad
Elad
* Make it non-blocking. This tool requires to copy the KLIC from the log, cannot do that conviently without access to log or without the ability to execute a game....
Both functions are discouraged by Qt for various reasons, it is of course unrealistic to replace them all
Take the following into the total reported and observed PS3 memory amount: * Executable memory. * PRX memory. (even HLE'd modules) * libio thread, sceNpMatching2Init2 thread. * cellAudio initialization and...
For a while, I had a few complex SPU optimizations in mind. One of which was the "PUTLLC16" loop optimization (see #8703) The concept itself was great, detect atomic loops...
I've noticed that there are many SPU atomic ops which do not fully use the entire 128-byte memory provided for them, some only use a single 16-byte block for it....
- [x] Ability to pause and unpause RPCS3 with the controller, this is especially important when using the controller wirelessly. - [ ] Add the ability to disconnect DS4/DS3/Duelsense controller...
### Quick summary How destroy syscall work on PS3 is by waiting for an exclusive share of the LV2 object (after an unlocked EBUSY check) so it can mark its...
I noticed that more then 40% of functions examined in some executables, occur more than once throughout the executable. So, why not reuse their code when possible in order to...