Erik Kristian Sverre Uri
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Erik Kristian Sverre Uri
this is a small fix. arguments is an object that looks like the following: `{ '0': { name: 'Name', appId: 'amzn1.ask.skill.SomeAppId', app: { handler: [Function] }, fixSpaces: true } }`...
Currently, OpenXR Toolkit applies Variable Rate (Foveated) Shading on the drawable instead of the Viewport. It is now a common pattern for games to render into a viewport and upscale...