Jokke Heikkilä
Jokke Heikkilä
Still suffering from this, just noticed that all the devices that has this problem are using Mali manufuctred GPU and all the android devices working (so far) has had Adrone...
That could be another issue if you have this working on your device on this example project. When you created new project/scene from scratch are you using the UVCDrawer prefab?...
Hi! Did you ever solve this?
Hi, I'm suffering from this same problem also. Did you happen to find any more info or maybe solution to avoid this?