Edin Mujagic

Results 7 comments of Edin Mujagic

I think you need to define NANOGUI_GLAD in your project setup.

To add, also some kind of save camera position button then click or shortcut to move the camera to the saved location.

Could `tmx_load_buffer()` be of use here? Load from physfs to char* buffer then use this func to parse.

For Windows, you can download cmake binary distribution package through ExternalProject_Add.

You probably don’t have write permissions for the install destination. Either make it or install it as sudo.

I'd like to know this too. Maybe I'll invest some time myself for investigating the issue but would help to know if there is active work or discussion going on.

This works for me: ``` ImVec2 windowPos = ImGui::GetWindowPos(); ImVec2 windowSize = ImGui::GetWindowSize(); // imguizmo ImGuizmo::SetOrthographic(false); ImGuizmo::AllowAxisFlip(false); ImGuizmo::SetDrawlist(); // ImGuizmo::SetRect(windowPos.x, windowPos.y, windowSize.x, windowSize.y); vec4 vp = d->viewport.GetViewport(); ImGuizmo::SetRect(vp.x, vp.y, vp.z,...