Kent Rasmussen

Results 45 comments of Kent Rasmussen

I have this problem as well, but this bug can't be solved by this application. It's a problem with WaniKani itself, as this is the same page you get when...

Yes, I did [pull that commit](https://github.com/earthiverse/ualbertabot-micro_buro/commit/0b36daf336f3daaf6576de61417c15c16bd441aa), but it seems like it still has an issue. Before it would error and say "No Depots :("; now it says "NBOS Solution".

I don't know if it's related, but I keep an extra hatchery around at all times to deal with this bug in the meantime. I put in num_hatcheries + 1...

> The upstream discussion about a future possible enhancement for this is at [libvips/libvips#2076](https://github.com/libvips/libvips/discussions/2076) It looks like the functionality to do this has been added: https://github.com/libvips/libvips/pull/3329 Is it possible to...

I'm using this package @v1.13 in a PHP 8.2 project without issues

The game could check, when you start a character, if it's standing in a non-walkable area, that you automatically get sent to the map's spawn (where you end up when...

A lot of the URLs in this game have `?v=###` appended to them. This breaks the cache when you increment the number.

So, I took a look at this again, and I discovered a few things 1. `expiration: 1d` is the correct way to add expiration according to https://cloud.google.com/appengine/docs/standard/reference/app-yaml#handlers_expiration 2. The default...

Some more skills need fixing ```js for(const sN in G.skills) { const gSkill = G.skills[sN] if(gSkill.range) continue if(gSkill.use_range) continue if(!gSkill.target) continue if(gSkill.global) continue console.log(`${sN} might not have range`) } ```...

It's probably a good idea to fall back to character.range (or entity range if an entity is using the skill), will do.