dungInte

Results 3 issues of dungInte

I think it's better if we have a method return current time like this: ``` func audioPlayer(_ audioPlayer: APAudioPlayer, didUpdateProgressionTo time: TimeInterval, percentageRead: Float) { // time is the current...

when I pull to bottom it work normaly but when i scoll fast and it bounce to bottom refreshcontroll just work target action but no animation loading. So any idea...

I’ve been using your SDK in an iOS project, originally with Objective-C, and it works fine. However, when attempting to integrate GPUPixel into a SwiftUI app (wrapping the pipeline in...

enhancement