Jiawei Sun
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Jiawei Sun
I am in the same situation when playing with the testbed. Loaded an OpenGL teapot mesh as a ConcaveMesh object, applied gravity, and the teapot just went through the terrain.
> > I am in the same situation when playing with the testbed. > > Loaded an OpenGL teapot mesh as a ConcaveMesh object, applied gravity, and the teapot just...
Same thoughts here. The new initial-cluster-center-choosing-algorithm doesn't make sense to me, either.