Jelle
Jelle
I'm using a btCompoundShape to combine a bunch of shapes. When I hit a ray I need the specific shapes. Unfortunately, this is currently impossible because btCollisionObject:getShape() doesn't return the...
I'm not 100% sure why it happened and I couldn't debug it properly. When I used the UUID in an unordered map, it would sometimes not find the UUID even...
I've updated the method to the correct mathematics and tested the method. It is now as accurate as it was intended to be and does not make strange turns.
different classes with special ability's you can choose a class when you log in for the first time
I'd like to see a natvis added, to improve the display of the values in the (msvc) debugger. Taking inspiration from the msvc STL natvis I think it should be...