Dustin Brown
Dustin Brown
#### Your system information * Steam client version (build number or date): Feb 11 2020 at 19:27:00 * Distribution (e.g. Ubuntu): Linux Mint 19.3 (Ubuntu 18.04 base) * Opted into...
Currently, key modifiers can only be used in conjunction with keys which map to a printable character. This pull request is a refactor that allows key modifiers to be used...
## Description While I was writing unit tests to ensure leading and trailing digit separators fail to parse in my program, I noticed a leading separator for floats returns a...
## Description First, thanks for the great library! Perhaps I am doing this wrong, or misunderstanding what the flag is supposed to do, but it appears that `consecutive_digit_separator` has no...
In v0.11.1, time-of-impact queries are returning inconsistent results for `toi=0`, depending on which shapes are involved. If both shapes are balls, `toi=0` results in `status=converged` (https://github.com/dimforge/parry/blob/v0.11.1/src/query/time_of_impact/time_of_impact_ball_ball.rs#L45) ```rust let status =...
I've been trying to track down an issue for a while in my game where the character "glitches" into walls while sliding against them. I'm using a time-of-impact query via...
Added pause to the special key map, using keycode 19, and updated readme to match.
I'm working on porting my old PHP/SQL site to zola, and I really like the simplicity and speed so far. One thing I haven't figured out yet though, is how...
**Is your feature request related to a problem? Please describe.** I have some counter style metrics which occasionally reset. I currently aggregate them with something like the following psql: ```sql...