dslming

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> The new fix is just hiding the issue. A better fix that also avoids processing tiles twice would be to move the clipping plane update code from `prePassesUpdate` to...

@ggetz The issue was not reproduced in v1.117, and I believe it has been resolved in 1.116. I think it's the same issue as this one. [11767](https://github.com/CesiumGS/cesium/issues/11767)