SharpText
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A GPU accelerated text renderer implemented in C#
Hey, i wanted to give some ideas to make the library easier to use and usable without having to add font files at all: - [ ] Allow loading of...
Currently, I'm working on a relatively retro project. As such, i'm trying to make the text look as retro as possible and part of that is making sure the edges...
It would be nice to be able to see how many pixels in X and Y axis a given piece of text would take up. This would then mean you...
Currently, all text is rendered from the left. It would be good to be able to specify rendering from the right or center instead as it would simplify calculations for...