Niklas

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@auduchinok @izhangzhihao What is the status per now? Is it possible to implement now? Edit: If not, do you have any ETA?

Any updates? @auduchinok?

@auduchinok : Is there any hope of this getting support? Would it be possible to implement a language neutral bracket matching? It really shouldn't require a special implementation for each...

@auduchinok : R#? I can't find that language at all through google. Is it a custom made language specifically for Rider? ("Rider#"). Or is it the language R – but...

Thanks for swift reply :) Unfortunately, Play's support for dependency injection was a little too late for our project :( . We're already 2.5 years into a quite big play-project,...

![Screenshot 2019-10-01 at 15 54 26](https://user-images.githubusercontent.com/4758115/65968665-ccc70100-e463-11e9-88be-16d433e3a453.png) This is one of the reasons I want code vision btw. Often hovering a variable to see its type doesn't work because there's another...

@vasily-kirichenko : I'm on MacOS so the keybinding is different, but it's the action called "Quick documentation" (`F1` for me), right? I guess that's better than nothing for an emergency,...

I’ve noticed that in 2019.3 there’s a type annotation/hint for every `var` in c#. Would be nice to have the same in F# (rendered inline the same way?)

It can easily become a bit noisy, but if combined with the new "Hold ctrl to view inlay hints" feature, I think this makes more sense now than it did...

This PR looks awesome! 😄 What's the status on this? Will we see it merged soon?