Greg
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2
issues of
Greg
**Describe the problem you're trying to solve in your project** Sometimes you want your tree to look slightly different: extra branch here, extra flower there. But for all intents and...
enhancement
**Your Godot version:** Godot 4.0 docs **Issue description:** While converting my project from 3.5 I discovered that `_ready()` call was not triggered on my base class. After digging in Godot...
enhancement
area:manual