Doug Moen
Doug Moen
"Would it be possible to adjust the position of the vertices that lie on the XY, ZX and YZ planes so they are evenly space around those circles?" Sounds like...
"Would it be possible to adjust the position of the vertices that lie on the XY, ZX and YZ planes so they are evenly space around those circles?" To clarify,...
According to the paper, the algorithm is very slow when you have more than a couple hundred triangles. Check out the timings in table 2. The "Turtle" model, with 103,000...
I'm going to be part of this project as well: adding support to Curv for 3MF slice export. (Curv is an OpenSCAD inspired 3D modelling language based on signed distance...
@BagelOrg My gyroid foam is a test model to prove the concept. I was able to slim it down to 2.3 million triangles, where it gets kind of blocky/low quality....
Another issue is that I don't have the ability to generate a 100 million triangle mesh file with my current software and equipment. My machine just runs out of memory....
> my application was limited not by Cura but by design software Limitations of design software is actually a good argument for Cura to support 3MF slice files. It's the...
@Tessil Instead of returning a std::pair, the iterators could instead return a custom pair type, eg a tsl::ordered_map::pair value. This new type would replicate the structure of a std::pair, but...
@TLC123, re: the papers you linked to. *BSP-fields: An exact representation of polygonal objects by differentiable scalar fields based on binary space partitioning* This looks like it is too slow,...
@lars-t-hansen Here's more information on the massive performance benefits you can get from using proper tail calls in C and C++: "Parsing Protobuf at 2+GB/s: How I Learned To Love...