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The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

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# Summary of the PR This fixes a bug when setting TransparentBuffer to true and leaving PreferredBitDepth null, the transparent buffer would not be applied correctly. You can do this...

# Summary of the PR Adding the feature to make GlfwWindow TopMost from options and can be set while the window is running.

# Summary The generated bindings for [`vkCmdUpdateBuffer`](https://registry.khronos.org/vulkan/specs/1.3-extensions/man/html/vkCmdUpdateBuffer.html) have the `pData` parameter marked as [`ref`](https://github.com/dotnet/Silk.NET/blob/main/src/Vulkan/Silk.NET.Vulkan/Vk.gen.cs#L1422) (or [`Span`](https://github.com/dotnet/Silk.NET/blob/main/src/Vulkan/Silk.NET.Vulkan/VkOverloads.gen.cs#L1402) for the Span overloads), rather than `in` or `ReadOnlySpan`. The official documentation for [`vkCmdUpdateBuffer`](https://registry.khronos.org/vulkan/specs/1.3-extensions/man/html/vkCmdUpdateBuffer.html)...

enhancement
area-Vulkan
area-SilkTouch

This is a tracking issue similar to #887 tracking overall examples. Please contribute your own ideas & use cases, we'll try to get as many of these in for 3.0...

# Summary of feature Add bindings for [SPIRV-Reflect](https://github.com/KhronosGroup/SPIRV-Reflect) # Comments Related to #482 but different as the latter does not require bundling a native library - as far as I...

enhancement

# Comments We truly invite everyone to send us reports of any place where our bindings are not ideal. This issue will serve as a list of things we should...

help wanted
feature
area-SilkTouch
tenet-Usability

# Summary Currently all SDL events get blindly dispatched to the window polling the message loop. Instead the events should be dispatched to the window as provided by the event's...

bug
area-Windowing

# Summary Basically the app just crashes when the screen rotate, even without any rendering code. The problem is on SDL, when your app rotates it called SDL_Quit or something...

bug
area-Windowing

I did try to run Silk.Net tutorials in reflection-free mode, and I hit couple issues. Before jumping to that agressive mode, let me explain what I have to do to...

A number of OpenGL enums for specific overloads (rather than using GLEnum for literally everything) lack FlagsAttribute and thus give the ReSharper inspection BitwiseOperatorOnEnumWithoutFlags (see also #729) The following are...