Ellie
Ellie
Dark mode is all the rage these days and while I can get behind that at least most of the time, one area where I've been having trouble accepting it...
I'm currently making a little cross-platform game as a side project where I want to use Lua but realized that unfortunately mlua doesn't support iOS yet. Did some digging myself...
iOS support is mentioned in a lot of places for macroquad, but I can't seem to find a definitive guide on how to actually build an iOS app from the...
Was playing around with adding a tilemap and noticed this feature missing so I took the liberty of adding it! 😄 The changes themselves: - Added some more error variants...
It doesn't seem like the label drawing currently takes into account new lines: This seems strange, especially considering that `ui::widgets::Label` has a `multiline()` function.
### Is there an existing issue for this? - [X] I have searched the existing issues ### Summary It would be great to have build notifications for when a build...
I'm using a Deno module that has some WASM code included (https://github.com/unyt-org/typescript-transpiler) and after running dnt, `transpiler_bg.wasm` is missing in the `deps` folder. Working around this issue with ```ts async...