Dominic Donguk Lim

Results 2 comments of Dominic Donguk Lim

I have done some research. and learned that this will not cause problem in most GPUs that has a single queue to execute rendering commands in the order. But some...

> Thanks for the report! > > This bug can be worked around if you use a different RayDesc structure instance for your TraceRayInline than you do for TraceRay. You...