Daniel Dolejška

Results 31 comments of Daniel Dolejška

Yes I surely want to support PHP8. I haven't looked into the incompatibilities just yet, will do soon!

Hello, rate limiting as currently implemented raises exception when unable to send request. But I can see usage when this could be inappropriate.

It could be done..

@elreco why set limits during initialization? Key limits for each resource can be loaded after their first request.

Hello @boraguler, I'm pleased to see you are still around! The implementation of APIs for other games than League of Legends comes with necessary changes to library structure... I've been...

If you're up for the task feel free to implement missing endpoints for TFT in [LeagueAPI.php](https://github.com/dolejska-daniel/riot-api/blob/master/src/LeagueAPI/LeagueAPI.php#L2913), it honestly should be just copy-pasta of methods already implemented for [TFT League resource](https://github.com/dolejska-daniel/riot-api/blob/master/src/LeagueAPI/LeagueAPI.php#L2723-L2756)...

> @dolejska-daniel now only need to update dependencies in this repo? Base repository now v2.0.0 with 8.1 support https://github.com/dolejska-daniel/riot-api-league needs to be updated first. I am working on it though...

LeagueAPI v2 is now available: https://github.com/dolejska-daniel/riot-api-league/releases/tag/v2.0.0. I shall now update this metarepo with its latest version constraint. **_Nevertheless, this set of libraries desperately needs a new, at least partially skilled...

https://github.com/dolejska-daniel/riot-api/releases/tag/v5.0.0

@TheMY3 The resources are essential for internal per-resource caching. The identifiers are from https://developer.riotgames.com/apis#tft-league-v1 (the identifier is hidden in the HTML here, for example, `resource_1484`). You are indeed correct, it...