dogruis
dogruis
When ending a session I use this code after each test because one simple `ctrl + c` doesn't guarantee that the session will be completed. I run my tests in...
Just before ending a session. I always print the last few lines in the terminal: ``` protected static void finishInteractiveShell(InteractiveShellSession session, Path outputFile, boolean verify, boolean submit) { session.write(session.writeSequence().text(outputFile.toString()).cr().build()); session.write(session.writeSequence().text(verify...
### Is there an existing issue for this? - [X] I have searched the existing issues ### Current Behavior The program usr/lib/localstack/dynamodb-local has the CVE-2022-1471 - org.yaml:snakeyaml It installs 0:1.33...
https://github.com/redis/docker-library-redis/blob/e5650da99bb377b2ed4f9f1ef993ff24729b1c16/7.4/alpine/Dockerfile#L24 https://github.com/tianon/gosu/issues/151 I created an issue to fix the cve errors linked to https://github.com/redis/redis/issues/13663 After reading this thread I am convinced that gosu shouldn't be used at all. As the...
I created a bug on testcontainer but I think it is more relevant here. https://github.com/testcontainers/testcontainers-java/issues/9631
https://github.com/MonoGame/MonoGame/blob/94b1033b44d6b4d98420002d1577b7b262db9930/.github/workflows/main.yml#L80 wget is not a default command line tool in macOS. curl is more universal and should be changed to `curl -fsSL https://monogame.net/downloads/net8_mgfxc_wine_setup.sh | bash`
https://github.com/MonoGame/MonoGame.Samples/blob/598bed0d559bd1c90c698d2eb8327060b9a82687/Tutorials/learn-monogame-2d/src/16-Working-With-SpriteFonts/DungeonSlime/Content/fonts/04B_30.spritefont#L2 In this section > Creating a SpriteFont Description > To use text in your game, you first need to create a SpriteFont Description file and process it through the...