Results 5 comments of dogeFu

Got this issue too.Turns out that I did not add Git to PATH.Better to have some log about this...

This issue will be fixed at 3.6.2. Exiting animation editor when you want to open other prefab can avoid this problem.

Feature: 1. support preview in editor(gameview) 2. support surface snapping and vertex snapping for gameobject position 3. support mesh asset thumbnail preview 4. support option to turn on scene update...

@MarshallOfSound I notice that you have a pull request about libc++ support #431 #434 , Can you help me?

Is cmake-js supported now?