Dylan Loe
Dylan Loe
# PR Details Allow specification of margin for collider shapes. Shows to be useful for ConvexHull colliders. ## Description Margin property now able to be set on ConvexHull collider shape....
# PR Details Saving out asset view options (Filter tags, zoom, etc) so that new instances of the editor dont repeatively use default values. Some of the view options actually...
# PR Details When using `GetOrCreate` to create physics components such as `Rigidbody` component, certain properties such as `ColliderShape` are not properly setup. Setting other properties afterwards result in a...
# PR Details Allowing UI grid properties to be reset to base value in UI editor. 'Reset to base value' button by right clicking on properties doesn't allow to be...
# PR Details Goal was to try and go through failing or skipped test cases and provide some general maintenence and fixing tests that constaintly fail. I feel like for...
**Release Type**: Official Release **Version**: 4.2.0.2188 (but still seen in current master branch #87608ec61) **Platform(s)**: Windows **Describe the bug** All tests in the Stride.Samples.Tests fail due to not being able...
Adding new test cases aimed at capturing the main campaign game states, increasing testability, test coverage, and for adding tests verifying method execution through the use of mocking. This PR...