anunge

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Having a similar issue here, might be related as we use SVGs too, with the following config: `iced_settings.antialiasing = Some(Antialiasing::MSAAx4);` ![crash](https://user-images.githubusercontent.com/688599/166890606-12627c3d-9a0e-4629-898f-24b585155a77.jpeg) MacOS 10.13 Edit: we use an outdated wgpu version...

tried with wgpu 0.12 on MacOS 10.13, same issue. It works without MSAA

Nope, no success here so far. Basically, what I am trying to achieve is two fold: - Interpolation between two images using the model. - Take an image and generate...

Okay, testing here, I have a new one now: thread 'main' panicked at ~/.cargo/registry/src/index.crates.io-6f17d22bba15001f/wgpu-24.0.1/src/backend/wgpu_core.rs:1079:26: wgpu error: Validation Error Caused by: In Device::create_bind_group_layout Too many bindings of type StorageBuffers in Stage...

It works when fusion is disabled when fusion is enabled, repeat operation makes it crash.