Dineth Lochana Mallawarachchi

Results 13 comments of Dineth Lochana Mallawarachchi

I wish I had enough knowledge to help build but a Win32 build sounds absolutely awesome. Maybe it was just me but KrKrSDL2 felt quite a bit smoother and faster...

I don't know anything about the implementation of graphics APIs, but I can share some of my own experiences with OpenGL and Software Rendering. There are some edge case devices...

[makefile.txt](https://github.com/user-attachments/files/16735969/makefile.txt) Steps - Download a release of https://github.com/skeeto/w64devkit which is less than 40MB - Copy the given makefile to the root of the lite-xl-simplified directory (the same location as build.sh)...

Being Pragmatic is the best here. I myself can't run Godot 4 due to a weird quirk of the Intel HD 3000 on WIndows. So, I am using Godot 3...

lspconfig.gopls = add_lsp { name = "gopls", language = "go", file_patterns = { "%.go$" }, command = { "gopls", "serve" }, verbose = true, quit_timeout = 180 } I've change...

I though that recent gopls versions might have done something to break compatability, so I tried to build and use gopls 0.14, 12, and 10 but no cigar, they all...

Honestly pretty stumped by now.

https://github.com/lite-xl/lite-xl-lsp/issues/43 The same issue seems to be visible here as well. Seems that seems to be unsolved. Welp...

https://github.com/lite-xl/lite-xl-lsp/issues/31 Then again this shows gopls from working, so my idea is to use gopls and lite-xl-lsp from around 2022 to see if that's the case.

[gopls/v0.9.5](https://github.com/golang/tools/releases/tag/gopls%2Fv0.9.5) **Gopls 9.5 works! but only it seems to work!** Gopls 10.x and onwards don't seem to work at all for me, can anybody else confirm this