dimmyi

Results 2 comments of dimmyi

I recently had an idea of how to do pathfinding on the 3d map by creating and connecting nodes at runtime. You only need the CA_RayCastMultiLine function of the colandreas...

Is it really necessary to calculate about 2k - 3k of nodes? Because even in pawn the execution time is irrelevant, in c ++ it should be much faster, or...