dimag0g

Results 12 comments of dimag0g

IMO this only makes sense if local variables are implemented. Copying a value from one global variable into another on a subroutine call makes no sense.

@karlTH can I see the source code implementing variables in subroutines?

It seems the most active fork is https://github.com/stfc/ardublock At least its master branch is 125 commits ahead of the parent repo Your master branch is 51 commits behind, could you...

@karlTH Thanks. There are still a few things which are not clear to me: - Your repo has no issues page. Do you have a bug tracker elsewhere? - All...

@udif I would expect to see this tab enabled if a project is forked in order to carry on development (as here). Sure you don't need issues tracking if you...

@heqichen and @haobug Sorry to disturb you guys, but I don't seem to find the source code of this Ardublock fork. The latest release is from March 2021, and the...

@Askmewho I've been running the game on a Pi 4 without any issues. You'll have to provide more details about what you did. Start by looking into your preferences: perhaps...

@fgenesis Yeah, that notification worked! I'm totally cool if my stuff goes to the original repo. I'm by no means a git expert, so my repo is a bit of...

@fgenesis Right now there is literally zero changes to the input code. There should be some changes eventually: Switch detects both joy-cons as a single joystick in handheld mode (when...

Last time I checked (two years ago) the Switch homebrew toolchain was missing libraries needed for many cool games. Specifically, vcmi needs boost which would have to be adapted to...