dhruvaura
dhruvaura
**Describe the bug** I tried ground tracking on my android device Oneplus Nord2 5G. Tracking is not stable, after some plane tracks, it goes away. So basically plane tracking not...
### Package version 3.1.0-exp.3 ### Environment ```markdown * OS: Oculus Quest 2 Android * Unity version: 2020.3.11f1 * Graphics API: OpenGLES 2 * Browser: Google Chrome (on Windows 10 DirectX12...
Hello, I've used Unity's Render Streaming solution based on WebRTC to stream VR camera stream to web browser. All streaming working fine as expected, but main problem is Performance down...
Hello @jeremyvc I'm using Geospatial API for Unity. It works fine at Italy and UK's locations. But for India When I try to check AREarthManager.CheckVpsAvailability(lat, lng). It always returns UnAvailable...
**I’d like to share an update on the improved version of the Remote Assistant, which I’ve enhanced with several hours of work. The following features have been implemented:** - Z-axis...
I am integrating unity app with react android. Integration is successful by testing using development metro server. It's working fine as expected. Now I am trying to make standalone debug...
I’m using GLTFast 6.11.0 to load BIM-type GLB models, which typically contain a large number of meshes. As a result, the app ends up with many draw calls (batches) during...
Hello, I am using Unity 6000.0.45f1 version, and gltfast 6.11.0 version. In project using Built-In Pipeline. I can see in unity editor model load perfect, not an issue related to...
Hello Support team, Sometime getting issue to getting camera feed in app. App running on Moto edge plus phone with Lenovo A3 glasses. Issue happening randomly. Camera feed issue getting...
When exporting a .glb file after making operations on it with glTFast 6.11.0, the resulting model looks visually different from the original, even though the geometry and material parameters are...