virtual_reality_viewport icon indicating copy to clipboard operation
virtual_reality_viewport copied to clipboard

Addon to bring virtual reality devices to the Blender viewport

Results 16 virtual_reality_viewport issues
Sort by recently updated
recently updated
newest added

Now object is rendered after chaperone border, whats mean i cannot for example walk around objects. In my opinion blender's scene should be rendered in the middle of working space,...

When I installed plugin and started using viewport, I saw default cube (it is ok), but I didn't see my controllers. If it was implemented, that issue is about bug,...

Awesome project. Works perfectly for me... except that it uses only the bottom half of the oculus screen, the rest is black, which is very annoying. By moving around my...

Hi, it seems that this repository is no longer maintained, however I wanted to ask if anyone recently tried it with HTC Vive. I installed the add-on from http://www.dalaifelinto.com/ftp/builds/space_view3d_virtual_reality.zip via...

I would love to see this project continued and would be willing to pay a good deal of money for such an add on. Maya already has such a plugin...

VR viewport works great for viewing models, but there is no kind of cursor or manipulator controls visible in my VR view so I have to lift my headset off...

![bug](https://cloud.githubusercontent.com/assets/2396080/26037201/8ef29c34-38e6-11e7-9fa3-c5bed70da508.jpg) I managed to look at one item in blender but now I get this problem. Basically it just whinges that parent module is not loaded, cannot perform relative import....

Deleted due to personal idiocy.

Hi, thanks for sharing such a nice work! One Question: Will it be possible to use the VR Viewport with the newest Oculus and the constellation tracking system in the...

How do you 'move this window to the external hmd display'? I have the Oculus CV1, and oculus home is running, but it doesn't create an extra display that I...