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[HTC Vive] How to move object on the Middle of working space?

Open Lakasabasz opened this issue 7 years ago • 0 comments

Now object is rendered after chaperone border, whats mean i cannot for example walk around objects. In my opinion blender's scene should be rendered in the middle of working space, and all of units should be scalable on 1(blender unit) to 1 dm (0,1 m and 10 cm).

Lakasabasz avatar Dec 28 '18 11:12 Lakasabasz