dev-aman
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issues of
dev-aman
Fix loadedCallbackPending logic to properly prevent frame invalidation during Unity player creation
1
# Description ## Problem The loadedCallbackPending variable was not being properly managed, causing potential race conditions and unnecessary frame invalidation calls during Unity player initialization. The guard condition in invalidateFrameIfNeeded()...
## What Fix to avoid lastEnableArguments to be set to null due to cancelOnLeavePiP call ## Why This will avoid the case where pip status is always disabled and not...