desmondCTNG
desmondCTNG
> @LexSong Is the reverse also possible this way? Tried brute-forcing it but got duplicate midpoints for octants: > > 0 and 4 > > ``` > $ python octant_to_latlong.py...
can someone find the height? coz using the same referencing point to normalize tiles is accurate only when the tiles are near each other. When you download a large area,...
It is true you can normalize a small area, what about a large area? You may need another reference points.
> Yep, I also haven't find been able to find much detail on how Google chose there spatial references. > But quite happy here with the results of replacing the...
I think the solution is to not use RectF, someone before said adding Views that are exactly on top of the rectangles. I think this solution will impact performance. My...
It happens in some games that require you to have a texture size that is power of 2, such as 1024, 2048, 4096. It is true that I can use...
Thanks for that, if it is added then it would be great. You may also leave the user to choose a specific power of 2 texture size, coz sometimes reducing...