desht
desht
This PR needs to be raised against the 1.18/dev branch, not 1.18/main. (Merging into 1.18/main will kick off CI to publish a new build to Curseforge, which isn't desirable here)
(PNC dev here) In PNC, all player slots are already added as a `PlayerInventory` and plain vanilla `Slot`. Upgrade slots however are a subclass of `SlotItemHandler` (and they need to...
I've also noticed this, with modded fluids with no otherwise special mechanics. We had a brief discussion on Discord about this, and my debugging shows that flowing modded fluids definitely...
Another observation: items dropped in two parallel streams (one water, one vegetable oil) seem to get moved at exactly the same speed, but chickens moved faster in the vegetable oil....
https://github.com/MinecraftForge/MinecraftForge/blob/1.19.x/src/test/java/net/minecraftforge/debug/fluid/NewFluidTest.java should work for testing, I think?
Another observation I missed last time: the strength of the fluid push appears to be dependent on the depth of the fluid at that point. I.e. if the flowing fluid...
I just updated #2986 with the actual cause of the problem, but I'll paste here too, since this issue remains open: This will be fixed in the next FTB Library...
Also seeing this on Linux Mint 19.3, after resuming from suspend. The problem goes away once Steam is restarted. I suspect this is the same problem as #8584 ?
I can confirm that does indeed work around the problem. Not ideal, but definitely helps for now.
This works for a Linux Mint system, and probably anything else systemd-based, following the guide here: https://blog.christophersmart.com/2016/05/11/running-scripts-before-and-after-suspend-with-systemd/ I created this in `/lib/systemd/system-sleep/steamfix` (be sure to make it executable - chmod...