Dean Ellis
Dean Ellis
Switch the Android and iOS projects over to use [Xamarin.Legacy.Sdk](https://github.com/xamarin/Xamarin.Legacy.Sdk). This is a new set of targets which allow us to produce both legacy Xamarin TargetFramework based Assemblies, as well...
Does Protobuild support setting of Xamarin.Mac required Elements such as ``` xml true true Mac Developer Developer ID Installer ``` and ``` xml False Dynamic ``` Also how do you...
GitHub has changed its default branch from `master` to `main`. Should `GitDefaultBranch` be updated to match?
@logicethos Xamarin Studio is now deprecated in favour of VSforMac. Do you have any plans to update this to support VSForMac? If not do you might if I fork the...
### Description of Change Users are reporting this error quite allot. During a build it fails with the following error ``` APT2260 resource mipmap/appicon (aka xxx:mipmap/appicon) not found. ``` Further...
I upgraded the WindowsGL project locally to use the latest version of MonoGame. This involves using MonoGame's DynamicSoundEffect code. When running the Dig I get a weird OutOfMemory Exception at...
Context https://i.azdo.io/1714603 The error is below. It looks like GetAttributes is throwing an exception which we are not handling. However the file does exists.... so it should work. ``` C:\Program...
We should add a `System.IO.Compresson` compatible api which uses LibZipSharp under the hood. This would allow developers to switch over to using LibZipSharp easily.
Currently for .net 6 and other platforms we have a runtime dependency on Mono.Posix.NetStandard. This is only because we need libMonoPosixHelper.so/dylib on the various platforms. We already pulled in the...