Dekara VanHoc

Results 11 issues of Dekara VanHoc

Hi, awesome addon! Unfortunatly I run in an error. I have two functions: func a( variable1 : Array, variable2 : Array = []): do_stuff func b(variable : Array): if a(variable):...

Updates to collections.abc for instance check Adds try/except for backwardscompatibility

Updates to collections.abc for instance check Adds try/except for backwardscompatibility

Hey, calls on "_process" of an instance of a partial_doubled scene do not run the code of the function. Regarding to the call_count, it is called. I tried simulate and...

documentation

### 🐛 Describe the bug What did I do: - Using the auto generated frontmatter - adding a field "links" - adding a link to the field (e - saving...

bug

___ ***Bugsquad note:** This issue has been confirmed several times already. No need to confirm it further.* ___ ### Godot version 4.1.2 stable ### System information Godot v4.1.2.stable - Windows...

bug
topic:core
topic:editor
confirmed

**Describe the bug** [null-ls] failed to run generator: ...a/Local/nvim-data/lazy/plenary.nvim/lua/plenary/path.lua:505: We couldn't mkdir: C:/Users/XXX/AppData/Local/Temp/nvim/cspell.nvim/C:%Users%XXX%AppData%Local%nvim Seems to happen after the last update - null-ls still works only when cspell is added as...

As the absolute Path recognition only works for linux style paths in the match function of the parser. Linter that output absolute paths were not working on windows.

Hi there, using the mkdir function of Path on windows results in the error, that the directory cant be created, if linux style paths are inserted (forward slashes). It comes...

**Godot version:** 3.1.1 **OS/device including version:** Windows 10 **Issue description:** Using the AtlasTexture on some Objects and Ressources does not use the selected region but the whole image. I found...

bug
discussion
topic:core
topic:rendering
confirmed
documentation