dddder4
dddder4
context.window_manager.invoke_props_dialog(self, width=int(dpi_value * 3.25))
In MHR, when I try to change f_arm279 to f_leg279, it would cause game crash. However, f_helm279 to f_leg279 is ok. I wonder why the game crash would happen, could...
  Some characters use alpha shader, but i can't find any configuration in blender.