ddanushkin
ddanushkin
I managed to solve my problem I used [this](https://github.com/mapeditor/tiled/blob/12ca7077d3d5cd9655929030092681a986dd749a/src/libtiled/isometricrenderer.cpp#L495-L505) code from tiled as reference I dont know if it breaks while scale/rotate objects in tiled, but if works for me)...
> I rewrote the codepen to use the built in effect (`addShadow`) as suggested by @rexrainbow . The codepen now only uses Phaser 3.70 and has no dependencies on Rex...
> Is WebGL2 supported on your device? What's the device it is? Yes, Xiaomi Mi 9T Pro. Currently we use WebGL2 context with 3.55.2 because it give us better perfomance...